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Call of Duty: Infinite Warfare (map: MP_Terminal)

This is a remake of the "Terminal" map from Call of Duty Modern Warfare 2
I have worked on the entire exterior playable space of the map (terminal's building exterior, tarmac area, shuttle, and supporting exterior buildings and structures).
The shuttle design was based on initial concept art provided to me, but I have partially modified its design to fit better with Art Direction and gameplay needs. The exterior architecture of the terminal is partially based on Moon terminal from Single Player, but modified and supplemented with more detail. Other "outdoor" structures seen here are designed and modeled by me.
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Responsibilities:

- working closely with Level Designer from early graybox to final
- visual development of architecture and locations
- creating gameplay landmarks
- set dressing to support the "story"
- layout and composition
- architecture and terrain modeling and mapping
- providing custom models and/or additional materials if required
- art optimization and debug